Churmell Mitchell Launches Emotions You Know Interactive Game for Emotional Growth
Ahead of its official launch, Emotions You Know helps people identify emotions before reacting, improving communication across families, schools, and workplaces.
Emotional Learning Board Game Launch
United States, 19th May 2026 – Churmell Mitchell is pleased to announce the upcoming launch of Emotions You Know which is a conversation-based board and card game created to help children and adults to learn emotional vocabulary. The goal is to ensure that people can now communicate their feelings thereby strengthening communication in various stratas of human interaction.
The game is designed to be interactive rather than a traditional competitive game. Participants play the game through structured prompts and reflective exercises that convert emotional awareness into usable language. Playing the game will help people to know what they are feeling and express how they feel clearly.
“Most breakdowns in families, classrooms, and in organizations are not because people do not care,” explained Mitchell. “They happen because people are at loss for words to define and communicate how and what they are feeling. Also, it is because they are not asked the right questions. When someone cannot name what they feel, they act on it. Emotions You Know is going to fix that, letting you turn emotions into clear language.”
Emotional Vocabulary Learning Game Global Expansion
Emotions You Know is going to expose players to a broad spectrum of emotional vocabulary which will help them to be able to identify how they are feeling at any point. The game creates an avenue for clarity, reflection, and intentional communication.
It is designed to be used across generations – from kids who are still trying to understand themselves to adults who engage with others in leadership and workplace environments – everyone has a version of the game that fits them perfectly.
As part of its global expansion strategy, the game is being built to include multilingual access with the rollout phase in English, Spanish, and Portuguese with subsequent updates to feature other languages. Accessibility is a major concern for Churmell Mitchell, ensuring the game is fitting for all age groups and people in different cultural contexts.
Global Expansion and Accessibility Focus
“Our global launch is about access,” Mitchell added. “We’re expanding Emotions You Know across languages and accessibility formats so more families, leaders, schools, and organizations can strengthen communication using tools that are simple, practical, and easy to implement. The need for emotional clarity isn’t local – it’s universal.”
“Our global launch is focused on making the game accessible,” Mitchell added. “We are working to expand Emotions You Know across languages and to produce versions that are fitting for family, leaders, schools, and organizational settings. The need for emotional clarity is not local but universal – it affects every environment where human interaction happens.”
The original use for the game was in families and schools. However, while still being in its developmental stages, it has attracted interest from leadership teams and organizations who see it as a tool to improve the culture and performance in workplaces.
Emotional Language in Workplace Culture
Leaders believe that by teaching team members and employees emotional language, it would improve workplace culture and reduce conflict.
“Emotions You Know isn’t just a game — it’s a communication tool that helps people move from reaction to clarity,” Mitchell said. “When emotional language improves, culture improves. And when culture improves, performance follows.”
The official release of the game will be announced in the coming weeks. There is a free guide available on emotionsyouknow.com which contains information on how to moderate and play the game.
About Churmell Mitchell
Churmell Mitchell is the creator of Emotions You Know, a conversation-based emotional vocabulary board and card game built to strengthen communication, connection, and decision-making across families, schools, and organizations. He is a recipient of the Presidential Lifetime Achievement Award, recognizing his commitment to community impact and service. Known for his work helping communities improve emotional clarity and culture, Mitchell developed Emotions You Know to provide a practical, repeatable tool people can use immediately in real life, not just in theory.
Frequently Asked Questions (FAQs)
1. What is Emotions You Know?
Emotions You Know is a conversation-based board and card game created by Churmell Mitchell. It is designed to help children and adults build emotional vocabulary. In addition, it improves communication through guided prompts, reflection, and emotional awareness activities.
2. Who created Emotions You Know?
Churmell Mitchell created the game. He is a community-focused creator known for communication and emotional learning tools. In addition, he developed the game to support emotional clarity. He also aimed to improve communication in families, schools, and workplace settings.
3. What is the purpose of the game?
The purpose of Emotions You Know is to help players identify, understand, and communicate emotions more clearly. In addition, the game encourages participants to express feelings using structured conversations instead of reacting without emotional awareness.
4. How is Emotions You Know played?
Players use conversation prompts, reflective exercises, and emotional vocabulary activities. In addition, the game avoids traditional competition. Participants respond to guided questions and discussions that encourage emotional understanding and communication.
5. Who can use Emotions You Know?
The game is designed for multiple age groups and environments. These include children, families, schools, leadership teams, and workplaces. In addition, different versions support communication needs in both personal and professional settings.
6. What languages will the game support?
According to the announcement, the initial rollout includes English, Spanish, and Portuguese. In addition, the company may add more languages later as part of its accessibility and expansion strategy.
7. How may the game help in workplaces?
Organizations and leadership teams have shown interest in the game. It supports communication and workplace culture. In addition, it may help employees develop emotional language skills that improve teamwork, discussions, and conflict management.
8. Is Emotions You Know a competitive board game?
No, the game is not competitive. Instead, it is interactive and conversation-focused. In addition, its structure promotes emotional reflection, communication exercises, and guided participation rather than scoring or winning.
9. Is there a guide available for the game?
Yes, the company provides a free guide through its official website. In addition, the guide explains how to moderate sessions and how to use the game in different environments.
10. When will Emotions You Know officially launch?
The official launch date has not been announced yet. In addition, the company expects to share more updates in the coming weeks as development and rollout plans continue.
Company Details
Organization: Emotions You Know™ (by Churmell Mitchell LLC)
Contact Person: Churmell Mitchell
Website: https://emotionsyouknow.com/
Email: Send Email
Contact Number: +13347409246
Country: United States
Release Id: 19052645166


